My name’s Max, and six years ago today, Kickstarter accepted my first ever crowdfunding campaign: Beautiful Vim CheatSheet. The tale of its outrageous initial success is one that I hope to record here soon. Since that fateful fortnight funding period, I have always eventually come back to this project. Even after burning out from my tech industry career for complex neurological/social reasons that I also hope to explore and record, I could not get it off my mind.
I thought I could get everything ready for a big dramatic release today (six year anniversary, woo!), but it turns out I am not quite there yet. That is okay, but I still want to light a beacon and let people know that I am here, and the project that so many of you have kindly e-mailed and asked about is very much alive.
Not only that, I intend to use this blog as a space for regular updates about the project, my mental health recovery, game design, and various related topics.
That’s all for now. If you came here from social media and you are not sure what Vim is, rest assured I am as confused as you are. Do not worry. Stay tuned and I will tell you all about it!